Author Image

I'm Robb Gray

Software Engineer

I'm a developer with a mix of creative and technical expertise in video games and new media technology. I'm especially skilled programmer in C++ and C# with a wide knowledge base of new media technologies, and a focus on video games, augmented and mixed reality. I've worked extensively with Unity 3D game engine and have 10+ years of game industry experience. I have a passion for filmmaking, music production and interactive art installations and keep a positive demeanour and strong interpersonal communications.

My Experience

  • 2016 - 2019

    Technical Lead @ Yugen Inc.

    Primary Software Engineer. Design and Prototype Development. Experimenting with augmented and mixed reality mechanics. Computer vision algorithm development. Unity 3D/Mobile.

  • 2012 - 2016

    Senior Software Engineer @ SkyBox Labs

    Prototype work of new IP using Unity3D. Lead on Oculus Gear VR launch game. Subcontracted to EA and Microsoft. Generalist work (gameplay/optimization/etc...)

  • 2011 - 2012

    Developer/Consultant Freelance

    Interactive art installations. New media consulting. Audio/music technology. Mobile audio applications (iOS/Android).

  • 2009 - 2011

    Audio/Lead Developer @ Commotion Interactive

    Prepared and pitched game and worked closely with client on game mechanics. Developed gameplay and audio systems for all platforms iPad/360/PS3/PC. Create custom DSP algorithms for replicating turntables.

  • 2009 - 2011

    Software Engineer @ Bedlam Games

    Gameplay programmer (Boss/Combat systems). Audio programmer (dialogue system, dynamic music, etc). Networking systems (invites, leaderboards, etc.). UE Tool development (FSM).

  • 2009 - 2011

    Software Engineer @ Silicon Knights

    Implemented and helped design dynamic branching dialogue system. Helped develop a node based visual scripting in house editor. Developed camera features and tools for in house editor. Worked on movement animation system.

  • 2009 - 2011

    Software Engineer @ Giesecke and Devrient

    Designed and developed an automated cash management system for the Bank of Montreal. Developed the server-side forecasting application using .NET framework. Developed neural network forecasting plug-in and optimization of existing forecasting algorithms in MATLAB.

From the Blog

Welcome. My name is Robb Gray. I’m a programmer, artist, musician, hacker, mad scientist working in the interactive media industry. This s...

Get in Touch



Feel free To Contact

Lorem ipsum dolor sit amet, consectetur adipisicing elit. Voluptate dolores, quasi unde quisquam facilis at ullam aperiam similique dicta voluptatibus!

  • 3066 Stone Lane, Wayne, Pennsylvania.
  • +610-401-6021, +610-401-6022
  • admin@mydomain.com
  • www.yourdomain.com